BORDERLANDS 2 MAYA BUILD
LEVEL 1 TO 80 OP10
The Ultimate BUILD Guide
This Borderlands 2 Maya build guide walks you through Maya’s full progression, from level 1 to level 80 OP10. Each step is broken down across Normal Vault Hunter Mode (NVHM), True Vault Hunter Mode (TVHM), and Ultimate Vault Hunter Mode (UVHM), with clear explanations of skill choices, gear recommendations, and a simple, efficient level-by-level progression path.
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Normal Vault Hunter Mode – Level 1 to 30
Normal Vault Hunter Mode (NVHM) is your first playthrough, in total there are 3: Normal, True and Ultimate. For the next 2 playthroughs (True and Ultimate) you restart the main campaign but with increased difficulty, but don’t worry, your gear also gets better. To note, you keep your gear and skills when restarting a new playthrough.
Recommended Skills
Level 6-9: 4 Points on Mind’s Eye
Increases critical hit damage by 20% and melee damage by 24%
Level 10: 1 Point on Sweet Release
Killing a Phaselocked enemy spawns 1 life orb that will automatically heal you or a nearby ally.
Level 11-15: 5 Points on Wreck
Increases fire rate by 50% and damage by 30% while an enemy is Phaselocked.
Respec at level 16:
• 5 Points on Foresight
Increases magazine size by 20% and reload speed by 25%.
• 5 Points on Immolate
50% bonus fire damage added to shots while in Fight For Your Life.
Level 16: 1 Point on Cloud Kill
Shooting enemies will create an acid cloud that lasts for 5 seconds.
Level 17-21: 5 Points on Chain Reaction
While you have a Phaselocked enemy, all shots will have a 40% chance to ricochet.
Level 22-26: 5 Points on Reaper
Deal 40% bonus gun damage to enemies who have over 50% health remaining.
Level 27: 1 Point on Helios
A fiery explosion will go off and damage nearby targets whenever you Phaselock an enemy.
Level 28-30: 3 Points on Flicker
Increases your elemental effect chance by 18%.
Level 31: 1 Point on Ruin
Phaselock will now inflict slag, and it will also corrode and electrocute nearby enemies.
Progression route
Goal: In Normal Vault hunter Mode, I suggest getting over the main story and keeping the side-missions and DLCs for the next playthroughs, so you don’t get over-leveled too much for TVHM and also because gear becomes quickly outdated.
Level 1 to 20: Starting Off
- Just play through the main questline for the time being. Following the main quests should be enough to get you to the 20s.
- Try to prioritize using Maliwan or Vladof guns with high fire rate and/or elemental damage.
Level 21 to 31: Pushing to the end
- After Wildlife Preservation, do the Rakkaholics Anonymous side quest in Sanctuary. Turn it in to Moxxi to receive the unique Rubi pistol, which will be a useful healing tool for a long time.
- Keep working towards finishing the main quest and you should be close to the level cap, if not already there. Technically, most things cap at 30 here, but you can easily push to 31 with some of the DLCs (e.g. Fight for Sanctuary).
Pre-TVHM: Some items to farm
- Whether or not you’ve already hit the level 31 mark, consider doing some of the DLC content for select items, which you’ll also be farming again in the endgame.
- Play through the Captain Scarlett and her Pirate’s Booty DLC until you get the Sand Hawk SMG from the Whoops quest. (Fast Travel to Oasis to start the DLC).
- Play through the first couple of main quests of Tiny Tina’s Assault on Dragon Keep DLC until you gain access to the Forest zone. Kill Treants until you find The Bee, which will be useful even while underleveled. (Fast Travel to Unassuming Docs to start the DLC).
Best gears
Farming specific gear in NVHM is not suggested, as gear quickly becomes under-leveled and needs to be replaced at every 4-5 level. I recommend checking vending machines and looting for the following gear before starting True Vault Hunter Mode:
Slot 1: Rubi (for healing)
Slot 2: Any good Maliwan SMG or weapons with a fast fire rate
Shield: Any good shield you find
Grenade: A Vladof Tesla grenade mod for AOE shock
Class Mod: Anything that reduces your cooldown or increases damage for your main weapons
Relic: Anything that reduces your cooldown
Tips for NVHM
- Save Golden Keys for the following playthroughs.
- Do not forget to use Eridiums to increase your inventory.
- Don’t waste time farming specific legendaries in NVHM, they’ll be out-leveled quickly.
- Stock up on ammo and do one last check of vending machines for better gear before starting True Vault Hunter Mode.
True Vault Hunter Mode – Level 31 to 50
True Vault Hunter Mode (TVHM) is your second playthrough, here it becomes tougher, and you’ll want to start optimizing your build: matching elements to enemy weaknesses (fire=flesh, corrosive=armor, shock=shields) and aiming for critical hits is important.
Recommended Skills
Level 32-36: 5 Points on Ward
Increases shield capacity by 25% and reduces shield recharge delay by 40%.
Level 37-41: 5 Points on Sweet Release
Re-investing into this skill, but this time it will spawn 5 life orbs instead of 1.
Level 42-46: 5 Points on Wreck
Re-investing into this for a huge DPS boost while Phaselocking.
Level 47-50: 4 Points on Suspension
Increases the duration of Phaselock by 2 seconds.
Progression route
Goal: Try to finish TVHM around level 50, avoid over-leveling before UVHM. Because in TVHM items scale up to maximum level 50, and in UVHM enemies scale to your level, meaning if you finish TVHM at level 55, you’ll only have level 50 gears against enemies (in UVHM) that are level 55. But DLCs will scale to your level even after level 50, so it’s best to do the DLCs after you finish the main story so you have good level gear for your last playthrough: UVHM.
Level 30 to 35: Pushing towards Sanctuary
- Follow all the main quests until you make it back to Sanctuary. You should be around level 35 by the time you reach it, give or take.
- Complete any optional quest along the way. These will give you a substantial EXP boost.
Level 35 to 45: Focusing on the story
- By this point, you should focus on the main story quests and avoid starting side quests that have desirable rewards (such as DLC weapons).
- One exception is Rakkaholics Anonymous. Do this again to get an updated Rubi and a decent chunk of EXP. The Rubi’s level doesn’t really matter unless you plan on shooting it.
- For better heals, you can get a Grog Nozzle by starting the side quest “The Beard Makes the Man” in Tiny Tina’s DLC. Since you can’t bring it with you to UVHM, you can skip this and continue using the Rubi if you aren’t struggling with health.
Level 45 to 50: Wrapping up and UVHM preparation
- As you approach the end of the story, you should be pretty close to level 50. Once you’re done with the main quests, try to get updated versions of your DLC weapons.
- Play through the Captain Scarlett DLC again until you get an updated Sand Hawk SMG.
- Grab an upgraded version of The Bee from Treants. While you’re at it, try to get a Chain Lightning from Badass Sorcerers.
Best gears
As enemies are now tougher, it’s important to start farming for specific gear, such as The Bee and obtaining the Sand Hawk. These two weapons are the core of this powerful build and are vital to have before starting your last playthrough: Ultimate Vault Hunter Mode (UVHM)
Slot 1: Rubi or Grog Nozzle
Slot 2: Sand Hawk
Shield: The Bee
Grenade: Storm Front or Chain Lightning
Class Mod: Legendary Siren
Relic: Anything that reduces your cooldown
The Bee’s amplification effect works with every projectile of the Sand Hawk. Since the Sand Hawk fires a lot of pellets, you can melt enemies with ease before they can even chip your shields. Combined with a fully-leveled Ward skill, you’ll have an insane uptime on the amp effect even while you’re actively fighting.
The Rubi is a unique addition in that you don’t really prioritize shooting with it. Whenever you’re low on health, swap to it and use Phaselock or throw your grenade to get some burst healing.
Tips for TVHM
- Use Golden Keys if your gears are under-leveled, as gears from Golden Keys always scale to your level.
- Do not forget to use Eridiums to increase your inventory.
- Once you finish the main story on TVHM, every side-quest (rewards) and mobs will scale to level 50.
- Stock up on ammo before starting Ultimate Vault Hunter Mode.
Ultimate Vault Hunter Mode – Level 50 to 80 OP10
Ultimate Vault Hunter Mode (UVHM) is your final playthrough, for some players the game really starts here. The key part is starting UVHM at level 50 (maximum 52).
Enemies will now continuously scale to your level, so it’s important to have an optimized build. Here you can do the main story, DLCs and side-quests whenever you want, and if needed, you can reset UVHM to redo quests at a higher level.
Recommended Skills
Level 51: 1 Point on Suspension
Increasing Phaselock duration by 2.5 seconds.
Level 52: 1 Point on Converge
Phaselock will now start pulling nearby enemies to the target.
Level 53-57: 5 Points on Mind’s Eye
Reinvesting into and maxing out this skill for an extra 25% critical hit damage and 30% melee damage.
Level 58-61: 4 Points on Elated
Causes you and your allies to regenerate health per second while Phaselocking an enemy.
Level 62: 1 Point on Res
Instantly revive your teammates by using Phaselock on them. Put this point into Elated if you’re only playing solo.
Level 63-67: 5 Points on Life Tap
Killing enemies will grant a temporary 6% life steal buff.
Level 68: 1 Point on Scorn
Causes your melee attacks to throw an orb that will inflict slag on nearby enemies.
Level 69-73: 5 Points on Accelerate
Gives you 15% bonus gun damage and 20% more bullet speed.
Level 74-78: 5 Points on Quicken
Increases the cooldown rate of Phaselock by 30%.
Level 79-80: 2 Points on Inertia
Killing an enemy will grant you bonus reload speed and shield regeneration.
Progression route
Goal: Your goal is to complete the main story, do the DLC’s and complete the side-quests (in whatever order you want), by doing all of this, it should take you to level 80, where you can start Over-Power levels. You can also do some power-leveling, to reach higher levels faster.
Level 50 to 80: Complete everything
- Get to level 80 either by completing the main story, side quests and DLC’s or by doing some power leveling.
- Try to farm for updated versions of your gear every 5 levels.
Level 80 to 80 OP10: Digistruct Peak
- Repeatedly complete Digistruct Peak until you reach OP 10. Maya with The Bee and Sand Hawks should have a relatively easy time with Digistruct mobs.
- Farm for new gear with each OP level.
Best gears
As enemies scale to your level, it’s important to refresh your gear at every few levels. It’s also a good time to farm gear with the right spare parts:
Slot 1: Sand Hawk– Fire (Dahl Grip & Stock)
Slot 2: Sand Hawk – Corrosive (Dahl Grip & Stock)
Slot 3: Rubi or Grog Nozzle
Slot 4: Norfleet
Shield:The Bee
Grenade:Storm Frontor Chain Lightning
Class Mod:Legendary Cat
Relic:Heart of the Ancients
At UVHM, you’ll mostly be playing the same way as before, but with heavier emphasis on elemental resistances and the need to apply slag with Ruin and Scorn. Two different Sand Hawk elements should be enough for your DPS needs, and the Dahl parts help with accuracy.
Continue using a Rubi or Grog Nozzle for grenade heals, and if you need some burst damage, keep a Norfleet on hand.
Tips for UVHM
- Save fast travel points near boss farms for quicker re-farming.
- Reach higher levels quickly with these power-leveling methods.
- Glitched quest for unlimited money.
- Do not forget to use Eridiums to increase your inventory, especially ammo as Salvador is a high ammo consumer.
MORE MAYA BUILDS
ELEMENTALIST
Level 50

SMG • The Bee • Elemental
PLAYSTYLE
It’s a misconception that Maya’s just a support character, and this build focuses on her extremely high gun and elemental damage capability as well as Phaselock’s potential thanks to her Motion and Cataclysm trees. For mid-game players, it’s hard to go wrong here, and Maya becomes a beast to use.
While Maya can dish out tons of damage thanks to this build, you’ll have to play a bit conservatively to make full use of her skills and gear. This means that direct confrontation should be avoided, and you’ll want to make good use of cover. You can’t take a lot of hits because of the shield’s long recharge, and using phaselock is a must to ensure you get the most out of your skill section that stacks multiple damage bonuses, AOE (area of effect), and elemental explosions.
SOLO
Since this is a damage-focused build, Maya can easily hold her own in solo play. Thanks to investment in Fleet which boosts movement speed when the shield is down, Maya can easily get some distance between her and enemies. Maya’s proficiency in SMGs means she’ll use the Sandhawk to deal devastating damage when combined with the Bee Shield. No matter what build you choose, the Sandhawk is an ideal weapon for every Maya player.
COOP
This build works very well on co-op as well. However, since Maya isn’t acting as a support character, don’t expect to heal your teammates as much. Yes, Maya will be able to heal herself plenty, but she’s not there to provide support, but rather deal a lot of damage. Good communication is essential here because The Bee Shield does take a bit to recharge, and Maya might need some assistance when that’s down. Either way, her phaselock ability helps literally everyone on the squad thanks to all the damage bonuses.
GEARS
Slot 1: Sand Hawk
Slot 2: Bitch
Slot 3: Bad Touch
Slot 4: Norfleet
Grenade: Slag Transfusion
Shield: The Bee
MOD: Legendary Cat
Relic: Aggression Relic (SMG)
SKILLS
The focus of this build is to boost damage from a distance to compensate for Maya’s limited melee abilities. Ward will recharge The Bee shield faster, which is essential to combo with the Sand Hawk SMG to deal most of your damage.
Additionally, Backdraft creates a fiery explosion as soon as your shield is depleted, giving you room to make an escape.
Fleet boosts your movement speed while the shield recharges, and Helios, Ruin, and Converge make each use of phaselock even deadlier.
SWEET HARMONY
Level 50

Support • Slag
PLAYSTYLE
Maya is a versatile character who can be invaluable to her team, especially with the right skills and gear. This build focuses on her support aspect, and you’ll revive and heal your teammates while applying status effects to enemies to deal damage as a team. Maya is still very strong here and can stand her ground, but you’re an asset to your team rather than a lone wolf.
Maya’s game plan isn’t that complicated here. When initiating a fight, you’ll want to use phaselock right away to stun enemies, apply slag, which is an excellent damaging effect, and pull them together thanks to your Converge skill. After this, you’ll want to reserve phaselock for reviving your teammates, but if your team is reasonably strong, you can continue using phaselock on enemies, and apply slag with your weapons. This results in a high damage, and consistent support from Maya, and an incredibly fun build to play.
SOLO
This build can certainly work in solo play, but it isn’t recommended. The reason, a lot of points went into the Harmony tree is to assist teammates. If you run this solo, you’ll definitely deal a decent amount of damage, but you’ll also have limited tools to deal with some of the harder enemies and bosses. I recommend checking out the Elementalist build if solo play is what you’re after.
COOP
This is the perfect build for co-op play as it turns Maya into a healing, reviving, and slagging machine. Thanks to Restoration, shooting at your teammates will heal them so your gear is focused on dealing massive AOE (area of effect) damage with the rocket launcher, and shotgun, while you can heal yourself with a Grog Nozzle. The Nurse class mod adds regeneration for the entire team, and almost every skill in the Harmony tree will heal you, and your teammates. Finally, thanks to the slagging capability of this build, you’re boosting the damage potential of each member of your team.
GEARS
Slot 1: Slagga
Slot 2: Grog Nozzle
Slot 3: Conference Call
Slot 4: Norfleet
Grenade: Slag Transfusion
Shield: Antagonist
MOD: Nurse
Relic: Blood of Terramorphous
SKILLS
Since this is a build focused on healing and reviving, the most valuable skills are definitely Sweet Release, Restoration, Res, and Sustenance. These combine to not only provide health bonuses to the team, but you can revive a teammate using your phaselock ability.
Converge pulls enemies towards a target allowing you and your squad to concentrate fire. Similarly, Scorn throws Slag orbs at enemies boosting your damage potential throughout the team, especially when paired with the Slagga SMG.
STORMCALLER
Level 72 OP8

The Bee • Aggressive
PLAYSTYLE
Maya is a very strong character in Borderlands 2 thanks to her proficiency with SMGs, and her versatile phaselock ability. This build is for players seeking out an aggressive, and fast playstyle that allows Maya to constantly switch between multiple weapon types, phaselock enemies, provide support and always be on the move. This is what Maya is supposed to feel like at her strongest.
This build relies heavily on gun damage, so you’ll be using your firearms to take care of most enemies. The Sand Hawk is still a standout, but don’t dismiss the Unkempt Harold and Norfleet either. All these guns work well from a distance and that’s where you want to keep Maya at. She’s still a bit weak up close, but the best part is that you don’t need to use melee at all. Phaselock ensures that your enemies are impacted by a status effect, immobile, and kept together for you to concentrate fire on.
SOLO
Given the aggressive playstyle of this build, Maya can absolutely wreak havoc solo. Thanks to the powerful weapon choice, and a focus on Cataclysm, and Motion trees, Maya can quickly swap weapons, shoot and reload, as well as use phaselock for an upper hand on enemies. Since The Bee takes a bit to recharge, you can always use the Grog Nozzle to heal yourself in the meantime. Even if you’re downed, the Norfleet ensures a confirmed second wind thanks to its insane damage.
COOP
This build is well suited for co-op play thanks to just the sheer amount of damage Maya does with her weapons and phaselock. Her role is essentially a damage-heavy restrained tank if that makes any sense. She has to keep some distance to be effective, but at the same time, she can also revive teammates thanks to the Res skill. Teammates will want to keep her alive so she doesn’t have to resort to the Grog Nozzle, or Norfleet, and just maximize damage with her Sand Hawk and Unkempt Harold while using phaselock for status effects, heals, and damage.
GEARS
Slot 1: Grog Nozzle
Slot 2: Unkempt Harold
Slot 3: Sand Hawk
Slot 4: Norfleet
Grenade: Longbow Quasar
Shield: The Bee
MOD: Blurred Trickster Class MOD
Relic: Bone of the Ancients
SKILLS
This build focuses largely on the Motion and Cataclysm tree to ensure Maya does plenty of damage with her weapons while improving her survivability through speed and phaselock.
Fleet gives her a speed buff when shields are down, while Kinetic Reflection reduces any bullet damage you receive while scoring a kill.
Wreck, Immolate, Foresight, and Reaper are powerful skills that directly improve your firearm capability, while Ruin, Chain Reaction, and Converge make phaselock even stronger.
BLOODY NURSE
Level 72 OP8

Damage • Support • The Bee
PLAYSTYLE
Thanks to her varied skill trees, Maya has multiple playstyles she can easily adapt to. If you like to deal high damage and be a valuable teammate, this balanced build is the way to go. At OP8 this build shines thanks to your high gun damage with SMGs and healing. Her Phaselock is an essential part of the puzzle, and something you’ll make plentiful use of.
Your game plan isn’t that complicated, and thanks to the build’s point allocation, you’ll largely stick back, phaselock groups of enemies, and blast them with your insanely powerful SMG, the Sandhawk. When you aren’t shooting, you’ll slag enemies thanks to phaselock, as well as your grenades. Some amount of distance is key here, and the skills from the Harmony tree will ensure you’re getting constant opportunities to self-heal as well. The gear selection also serves a similar purpose and directly makes use of your particular skills to apply slag, and deal extra damage.
SOLO
Since this is a balanced build, it’s very viable in solo play. You are still advised to maintain some distance because The Bee Shield takes a bit to recharge. Most of your skills in the Cataclysm skill tree boost your weapon damage and you’ll want to capitalize on that with the Sand Hawk SMG. If you’re downed, you can always switch to the Norfleet rocket launcher to easily get a fast second wind. Finally, phaselock is another must here, and you don’t need to be conservative with its use since you aren’t reviving another teammate.
COOP
This build focuses on both damage and healing, which makes Maya the perfect co-op teammate. Thanks to a balanced focus across Maya’s skill trees, the Harmony skills are extremely useful for cooperative play. Res allows you to resurrect a teammate when you use phaselock, so you’ll want to keep a charge for any teammates that have a habit of being downed often. Sweet Release heals you and the team, while Scorn applies slag to a group of enemies allowing the entire team to do increased damage.
GEARS
Slot 1: Sand Hawk
Slot 2: Bitch
Slot 3: Unkempt Harold
Slot 4: Norfleet
Grenade: Magic Missile
Shield: The Bee
MOD: Legendary Cat
Relic: Heart of the Ancients
SKILLS
This build has some skills from each tree, but there’s a focus on the Harmony and Cataclysm tree.
To ensure Maya empties magazines fast Accelerate comes in very handy while Converge pulls multiple enemies together for you to phaselock them, which activates Ruin that applies slag, corrosion and shock.
Chain Reaction gives a 40% chance of bullets ricocheting, and Elated, Res, and Life Tap provide you and the team with tons of healing and revival chances. Everything else in Cataclysm aids your gun damage, reload speed and rate of fire.
HAWK RIDER
Level 80 OP10

Aggressive • Survivability
PLAYSTYLE
Maya’s varied skill tree allows her to switch between multiple playstyles, and she can be extremely aggressive once you reach the end-game. This build focuses on damage, and each part of your gear contributes to that in some shape or form. Her proficiency with SMGs means she can dish out substantial damage to enemies from a distance by phaselocking them, and avoiding taking direct damage.
For this build, you want to rely heavily on the damage from your Sand Hawk SMG. This pairs perfectly with The Bee shield, and you’ll melt the health bars of enemies and even bosses. Keep an eye on your phaselock meter because you’ll want to use that constantly. Converge comes especially handy here as you can pull together enemies and concentrate fire. All the skills here actively play a part in improving overall gun damage, as well as Maya’s survivability. Additionally, the good old’ Grog Nozzle and Chain Lightning pair well to heal Maya if you do end up taking a few hits.
SOLO
Since this is an aggressive build, it’s perfectly viable for solo play. Maya is still a bit vulnerable and doesn’t work well in the frontline, but she’s an absolute tank from medium to far distance. The Sand Hawk and Bee combo will get you through basically anything, and you’ll want to liberally use phaselock since you don’t have anyone to revive. Just avoid getting hit, especially from direct attacks because Maya is a bit weak, and it takes a bit for the shield to recharge.
COOP
Even though this build capitalizes on an aggressive playstyle, that doesn’t mean it doesn’t play well with others. Thanks to a generous investment in the Harmony tree, Maya has plenty of options for not only healing herself but her teammates as well. Elated is especially useful for healing, while Res allows you to revive a fallen friend. Maya is a tank that also heals, but proper coordination is essential, and keeping her alive can often be the one thing you need for victory against a tough raid boss.
GEARS
Slot 1: Sand Hawk – Fire
Slot 2: Sand Hawk – Corrosive
Slot 3: Grog Nozzle
Slot 4: Norfleet
Grenade: Chain Lightning
Shield: The Bee
MOD: Legendary Cat
Relic: Heart of the Ancients
SKILLS
With this build, skill points are spread out almost evenly in each tree. Though the focus with each is to largely boost her gun-wielding capabilities.
Ward synergizes well with The Bee and reduces the shield recharge delay while Suspension increases the duration of Phaselock.
Scorn and Ruin add a ton of slag to enemies, while Sweet Release, Elated, and Res come in handy for healing and reviving. Converge from the Motion tree is incredibly helpful, and pulls enemies together during phaselock.
SIREN’S AID
Level 80 OP10

Support • Sniper
PLAYSTYLE
Maya is great on her own but can be invaluable to a team by serving in a support role. This build focuses on high-level play and allows Maya to not only deal a lot of damage but also keep her team alive while providing opportunities for increased overall damage.
This build leverages Maya’s affinity with SMGs and adds in Sniper Rifles to complement her phaselock potential. You want to keep your distance because Maya isn’t a great melee character who relies on phaselock and high gun damage. Reloads are fast, and you can snipe enemies during phaselock. This is where the Cobra shines because of its explosive projectiles that destroy locked enemies. Your commitment to the Harmony skill tree means you can heal your allies, and even revive them for easy second winds.
SOLO
This build is viable in solo play even if it is geared towards support. Thanks to her high damage, and preferred distance, Maya doesn’t need to get close and take a lot of hits. You can stick back, snipe away, and use your extremely powerful SMGs to take out enemies without breaking a sweat. Getting hit can be a problem, but the investment in Harmony Tree ensures you have plenty of opportunities for healing if you play your cards right.
COOP
This is the ideal build for cooperative play, especially at higher levels. Maya can use Res to instantly revive a teammate, and thanks to Elated, she heals the entire team, and finally Restoration allows Maya to directly heal a teammate by shooting at them. Sweet Release is another skill that provides the entire team with healing orbs. Maya isn’t just a “healer” here either because the investment in the Cataclysm skill tree means she does plenty of damage, and her phaselock abilities are enjoyed by the entire squad.
GEARS
Slot 1: Bitch – Corporate
Slot 2: Flying Sand Hawk
Slot 3: Klook Cobra
Slot 4: Grmoky Lyudmila
Grenade: Magic Missile
Shield: Antagonist
MOD: Legendary Nurse
Relic: Bone of the Ancients
SKILLS
Since the focus is on making Maya the ultimate support unit of the team, there’s a larger focus on the Harmony tree, followed by Cataclysm.
Restoration allows Maya to shoot and heal her allies, while Res instantly revives them during phaselock. Converge pulls together enemies, and Scorn and Ruin work in harmony to apply slag, corrosion, and shock.
SMGs leverage Wreck which boosts fire rate by over 50%, while Inertia boosts her Reload Speed by 50% when you kill an enemy. Additionally, Chain Reaction further makes phaselock deadly with an added ricochet effect to bullets.
Other Borderlands 2 Character Builds
If you enjoy experimenting with different characters, you may also want to try these other Borderlands 2 builds:

Salvador Gunzerker Build
Dual-wield weapons and unleash massive sustained DPS.

Axton Commando Build
A balanced soldier who relies on his powerful Sabre Turret to control the battlefield and deal sustained damage.

Zer0 Assassin Build
Stealth gameplay with devastating critical hits.

Gaige Mechromancer Build
Stack Anarchy for huge damage and fight alongside Deathtrap.

Krieg Psycho Build
High-risk melee combat with explosive damage potential.











